﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace FreeDream.Entity
{
    /// <summary>
    /// 实体基类
    /// </summary>
    public class EntityBase
    {
        ///// <summary>
        ///// 编号
        ///// </summary>
        //[SugarColumn(IsPrimaryKey = true, ColumnDescription = "主键")]
        //public string Id { get; set; } = Guid.NewGuid().ToString("N");

        ///// <summary>
        ///// 是否删除
        ///// </summary>
        //[SugarColumn(ColumnDescription = "是否删除")]
        //public bool IsDeleted { get; set; } = false;

        ///// <summary>
        ///// 创建者Id
        ///// </summary>
        //[SugarColumn(ColumnDescription = "创建者Id")]
        //public string CreateUserId { get; set; }

        ///// <summary>
        ///// 创建时间
        ///// </summary>
        //[SugarColumn(ColumnDescription = "创建时间")]
        //public DateTime CreateTime { get; set; } = DateTime.Now;

        ///// <summary>
        ///// 修改者Id
        ///// </summary>
        //[SugarColumn(ColumnDescription = "修改者Id")]
        //public string UpdateUserId { get; set; }

        ///// <summary>
        ///// 修改时间
        ///// </summary>
        //[SugarColumn(ColumnDescription = "修改时间")]
        //public DateTime UpdateTime { get; set; }
    }
}
